Co-Designing Technology with Learners
Use learner voice, observation and small design cycles to shape technology-rich learning around real needs rather than adult assumptions.
- Treat learner experience as design evidence — Students notice barriers and workarounds that adults may not see.
- Define what is genuinely open to co-design — Co-design is stronger when learners know the fixed constraints and the decisions they can influence.
- Study learner workarounds — The way students bypass a system can reveal a design problem.
- Prototype small changes with learners — Co-design works best through concrete, testable improvements.
- Use co-design to teach technology judgement — Involving learners in design can itself develop digital competence.